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Troll

A giant of the deep forest: it slams everyone round it, of both sides, and throws them back.

The troll winds its club up (a red ring grows on the ground), then slams: every unit within 68 takes 14 damage and is thrown back about 80, whichever side it is on. A shield does not stop it.

Between two slams it rests 2.2 s: a group round it hits it all that while. It never strikes a building, so it is no threat to a castle its units keep.

Fighting it

  • Archers out of its reach wear it down while a line of Warriors keeps it busy.
  • Its slam hits your rival's units too: lead them into it.
  • Its bounty (300 gold) pays the side of the last blow.